You might run into a gas station or a slice of suburbia, all falling to pieces. It's punctuated by towns built by the weird little mammals, and the wreckage of the old human world. This world is very beautiful, and separated into a few different biomes: rocky bits, beachy places, swampy swamps. How you get on with it is by scampering around the world, gettin' in fights. Unite some warring tribes, grapple with your past, defeat bosses you can get on with that. At the same time, the big magic tree that sustains life on the planet is dying because giant boss-sized monsters called Worldeaters are gnawing at its roots. You're a wandering warrior, taught to fight by your mum (the martial art is called "wung-fu") but still scarred by her death at the hands of a big hulking carnivore when you were little. And a bunch of it is fun, but some of it is clanking around getting in the way.īiomutant has a clear setup. Then you strap on a load of different stuff that was popular in games about 5 years ago. It's set in a post-apocalyptic future where humans are long dead and have been replaced with mutated mammals living in a culture with vaguely Pan-Asian influences. The sole of a shoe, or a bit of metal scrap with nails through it.Īnd to make a Biomutant, you take an open-world action RPG. What you do is you take an item of clothing - a hat made out of an old animatronic, say, because the hats are really cool - and you strap different bits of post-apocalyptic junk onto it. In Biomutant there is a crafting system to add values like energy regeneration or elemental resistance or extra armour to your gear. From: Steam, Humble, GOG, Epic Games Store.Experiment 101's action RPG has a strong foundation, but it stacks too much on top.
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